It is still kind of a misnomer. The term in games came from pen and paper, where you were meant to assume the role of a character, whether blank or established. You were always playing the role, which inherently meant for the story you played how the character spoke and interacted with it. That interaction with the… » 10/31/14 5:34pm Yesterday 5:34pm

It's also one of the only SRPGs I really enjoyed alot as well, because it got away from doing grid-based battles, and gave me a unique hybrid. The particular perks or bonuses of the characters did give them a utility, which endeared them more to me as personalities than just another unit. » 10/31/14 7:12am Yesterday 7:12am

Always been unfortunate to me that Bioware became the posterchild for player choice, right after Kotor, the game that got all binary and bi-polar with choice. Especially when titles like the Witcher 2 will make 1 choice alter the next 1/3 or more of your game, sending you to a different location, to interact with… » 10/30/14 6:41am Thursday 6:41am

Ah sushi, I got addicted back when I graduated high school. As a graduation, my friend Greg and his family took me to sushi restaurant, and I got to try everything. Since then I gotta have it at least once a month...yellowtail nigiri is simply the best, as is teppanyaki, udon, ramen and yakisoba. » 10/30/14 4:40am Thursday 4:40am

In any RPG where I'm making characters at the start, all I ensure is that I have a balance of people different strengths, and that balance must include someone that can heal my people. Looking up what people have said about good party configurations that won't screw you, my logic and choices would've been fine. » 10/30/14 2:28am Thursday 2:28am